![]() Books on MMAPRJ2 - Multimedia Project 2 - Design and Production.Books on MMAPORT - Multimedia Portfolio and Branding.Books on MINTER6 - Interactive Applications for Mobile Media.Books on MINTER5 - Interactive Applications for Online Media 2.Books on MINTER4 - Interactive Applications for Offline Digital Media.Books on MINTER3 - Interactive Applications for Online Media 1.Books on MINTER2 - Introduction to Multimedia Programming.Books on MINTER1 - Interface Design for Multimedia Applications.Books on MGRAPH3 - Graphic Communication and Digital Media.Books on MGRAPH2 - Typography, Image and Visual Communication.Books on MGRAPH1 - Introduction to Graphic Design and Multimedia.Books on MDVIDEO - Digital Video for Multimedia Applications.Books on MDPHOTO - Basic Digital Photography for Multimedia Applications.Books on MDAUDIO - Digital Audio for Multimedia Applications.Books on MBSICAV - Basics of Audio and Video for Multimedia.Books on M3DANIM - 3D Graphics and Animation.Books on M2DANIM - 2D Graphics and Animation.Books on FSTUDI2 - Studio 2: Studies on Light and Color.Books on FSTUDI1 - Studio 1: Studies on Form and Space.Books on FSTHEOR - Theory in Art and Design.Books on FSDRWG2 - Drawing 2: Figure Drawing.Books on FSDRWG1 - Drawing 1: Basic Form and Shape.Books (both print and electronic) are categorized per course while journals, online databases, and industry report are recommended for the entire Multimedia Arts program. This subject guide gathers in one place carefully evaluated and selected resources on multimedia arts available and accessible at the CLR and its subscribed databases. With faculty members who are also industry practitioners, students gain real-world advice and functional skills towards using their multimedia work for the needs of the bigger society, highlighting the value of creative work that is contemporary and relevant. Provided with the most useful and practical lessons for a future in the digital creative industries, students are prepared to build digital arts projects holistically, starting from the task of conceptualization to actual execution and exhibition. (CURRICULUM 2012)Ĭritical thinking and innovation are at the heart of the student-centered Multimedia Arts (MMA) curriculum, which seeks to hone creative and innovative multimedia practitioners, proficient in the necessary digital arts skills and confident in the practice of innovation. This degree is also recommended for those who are interested in broadcasting, journalism, communication arts, new media design and communications, and other fields using digital technologies. ![]() Students harness the power of the latest digital media technology. The Multimedia Arts degree program combines core skills such as communications, programming and graphic design with evolving areas such as digital media and the Internet. NX650-694 Special subjects, characters, persons, religious arts, etc. Here are a few call number ranges to explore: The books in the LRC are arranged by topic using Library of Congress classification system. ![]()
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